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patwari

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Rahul Patwari

Technical Lead at SuperHuge Studios, Bengaluru

Experienced and results-driven Game Developer and Technical Lead with a proven track record of designing and developing engaging multi-player casual, hypercasual, and slot games over the past 7 years. Dedicated to consistently enhancing player’s experience while playing games and prioritizing post-release health and performance optimization.

Love to read books, and watch movies.

Contacts Information

Technical Skills

Education

B-Tech, Maths & Computing :: (2013 - 2017)

Senior Secondary :: (2006 - 2013)

Experience

Aug 2022 - current (3+ yrs)

SuperHuge Studios, Bengaluru :: Technical Lead

June 2020 - June 2022 (2 Yrs)

GetMega, Bengaluru :: Game Engineer

Envision various solutions - like profiling, code & render optimisations, protofying data packets, zipped packet, etc to resolve issues like snapping, game freezes, crashes, disconnections, low fps, fps dips.

Within first 2 months, numbers of players having issues dropped by 35%

June 2018 - June 2020 (2 Yrs)

Ingenuity Gaming, Noida :: Game Developer / SDE

Projects

  1. WallZone - Jan 2025

    Why be restricted to playing in a monitor, and shooting with your mouse?

    Break the boundaries, and use a physical gun like machine and have fun where your wall is the monitor, and you get a more immersive experience.

    Check out a demo below:

  1. Voice to Voice - Local AI assistant - Mar 2025

    Locally hosted, fully controlled, and personalized, AI assistant. And you can directly speak to it, and she replies back.

    Check it out at: https://premium-deer-chief.ngrok-free.app

  2. Dots and Boxes Game on Libgdx - Mar 2020

    A simple game built on LibGdx. It was a personal project while learning the framework. APK link

  3. 3D Support for Pixijs library - Oct 2019

    Emulate a 3D environment on PIXI-js which primarily is a (2D) webGL-renderer.

Additional Resources: